Lagom App
An app for movement in balance
Lagom motivates people to discover new routes and understand their own body. It interprets health data in human language and turns statistics into useful inspiration for every day.
ROLE
- UX/UI Design
TOOLS
- Figma
- Procreate
- Miro
- Google Forms
- Google Docs
- Zoom
TIMELINE
October 2025 – January 2026
CONTEXT
The project was created as part of the Czechitas UX course.
About the project
Lagom gives movement meaning. It is an empathetic digital companion designed for people looking for balance between activity and mental wellbeing.
Instead of pushing for records, it motivates people to discover new routes and interprets health data in human language. The project was created with the vision of an interface that does not rush the user, but walks with them.
Research
In-depth research revealed a key barrier: existing fitness apps overwhelm users with numbers without context, which leads to demotivation. A key finding was that 93.5% of people primarily look for a “clear head” and mental rest when moving, not beating records.
Idea
The solution stands on three pillars: personalised inspiration to move based on current energy, understandable explanations of expert metrics (for example VO2 max), and dynamic visual elements that reflect time of day and weather to strengthen the connection with nature.
I shaped the first ideas as hand sketches in Procreate. This process let me quickly iterate different ways of visualising data.
Design
The final UI uses a soft colour palette and clean typography to reduce cognitive load. A key element is understandable widgets that interpret metrics — they don’t just advise with numbers, they explain what the numbers mean.
The interface dynamically shifts between active and rest modes, while interactive map layers make it easier to discover routes.
Reflection
The Lagom project confirmed that UX design is not about aesthetics, but about prioritising information and making it understandable.
The biggest challenge was finding a way to present complex health data so that a layperson could understand it without feeling overwhelmed.
Key takeaways:
- Data need context: a number without explanation is just a stress factor for the user; interpretation is the key to motivation.
- Empathy in the interface: design must respect the user’s current state — their fatigue and the weather outside.
What’s next?
Going forward, I see room for long-term reports and a deeper focus on accessibility. The goal would be to test contrast ratios in real terrain so the app stays fully usable in direct sunlight during outdoor activities.
